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Zork 1 Walkthrough

- Zork 1 walkthrough. In one corner there is a machine which is reminiscent of a clothes dryer. This walkthrough will get you to the end of the adventure but you should really take time to explore and discover all the clues yourself. Right after starting a new game go north twice and climb the tree. Bottle of Water - Pour into bucket at bottom of well after getting into the bucket via the BOARD command to rise to the top of the well. Get water back into the bottle to go down. Fence makes target unable to leave the room. Get the egg and climb down. Open the lid put the coal in the machine close the lid and turn the switch with the screwdriver. Float makes an object float. Freeze makes target unable to move.

After being relieved by Earl at the Port Foozle Inquisition Gift Kiosk you find yourself standing in the Headquarters of Frobozz Electric. Wise players as well as or maybe especially the unwise are advised to save the game frequently such as after putting each treasure in the trophy case and before dangerous or randomized actions. STEP 1. Drop the screwdriver open the lid and take the diamond. Turn around and step on to the platform. Settle down turn up the volume and immerse yourself in a Gothic land full of treachery and madness. Put your 500 Zorkmids into the change machine and take the coins. Put the torch into the basket then turn on your lamp and head North to the Smelly room then down to the. Walkthrough by jimmy_haha Updated. This is a large cold room whose sole exit is to the north.

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Fierce makes the target angry. This walkthrough will get you to the end of the adventure but you should really take time to explore and discover all the clues yourself. Open the lid put the coal in the machine close the lid and turn the switch with the screwdriver. Look at the map and click on Flood Control Dam 3. Zork I walkthrough. Drop the screwdriver open the lid and take the diamond. Open the lid put the coal in the machine close the lid and turn the switch with the screwdriver. Put the torch into the basket then turn on your lamp and head North to the Smelly room then down to the. Get the screwdriver coal and torch then head south into the Machine room. Float makes an object float.